AttachedTransformComponent
public static func __fromCore(_ coreComponent: RealityFoundation.__ComponentRef) -> RealityFoundation.AttachedTransformComponent
AttachedTransformComponent
public func __toCore(_ coreComponent: RealityFoundation.__ComponentRef)
BoundingBox
public func encode(to encoder: any Swift.Encoder) throws
Entity.ComponentSet.Indices
public func index(before i: RealityFoundation.Entity.ComponentSet.Indices.Index) -> RealityFoundation.Entity.ComponentSet.Indices.Index
Entity.ComponentSet
public func index(before index: RealityFoundation.Entity.ComponentSet.Index) -> RealityFoundation.Entity.ComponentSet.Index
Entity.ComponentSet
public func set<T>(_ component: T) where T : RealityFoundation._ImplicitlyAnimatableBuiltinComponent
Entity.ConfigurationCatalog
public static func == (lhs: RealityFoundation.Entity.ConfigurationCatalog, rhs: RealityFoundation.Entity.ConfigurationCatalog) -> Swift.Bool
Entity.ConfigurationCatalog.ConfigurationSet
public static func == (lhs: RealityFoundation.Entity.ConfigurationCatalog.ConfigurationSet, rhs: RealityFoundation.Entity.ConfigurationCatalog.ConfigurationSet) -> Swift.Bool
Entity
public func attach(_ source: RealityFoundation.GeometricPin? = nil, to target: RealityFoundation.GeometricPin)
HoverEffect
public static func highlight(_ style: RealityFoundation.HoverEffectComponent.HighlightHoverEffectStyle, groupID: RealityFoundation.HoverEffectComponent.GroupID) -> RealityFoundation.HoverEffectComponent.HoverEffect
HoverEffect
public static func shader(_ inputs: RealityFoundation.HoverEffectComponent.ShaderHoverEffectInputs, groupID: RealityFoundation.HoverEffectComponent.GroupID) -> RealityFoundation.HoverEffectComponent.HoverEffect
HoverEffect
public static func spotlight(_ style: RealityFoundation.HoverEffectComponent.SpotlightHoverEffectStyle, groupID: RealityFoundation.HoverEffectComponent.GroupID) -> RealityFoundation.HoverEffectComponent.HoverEffect
MaterialParameters.Handle
public static func == (lhs: RealityFoundation.MaterialParameters.Handle, rhs: RealityFoundation.MaterialParameters.Handle) -> Swift.Bool
MaterialParameters.Handle
public func hash(into hasher: inout Swift.Hasher)
MeshResource
public func meshPartIndex(modelID: Swift.String, partID: Swift.String) -> Swift.Int?
PostProcessEffect
public func prepare(for device: any Metal.MTLDevice)
Transform
public func applying(_ transform: Spatial.ProjectiveTransform3DFloat) -> RealityFoundation.Transform
AttachedTransformComponent
public static var __coreComponentType: RealityFoundation.__ComponentTypeRef
CustomMaterial
public static var supportsMutableUniformsResources: Swift.Bool
DidSimulate
public let simulationRootEntity: RealityFoundation.Entity?
Entity
public var observable: RealityFoundation.Entity.Observable
HoverEffect
public var groupID: RealityFoundation.HoverEffectComponent.GroupID?
MaterialParameters.Handle
public var hashValue: Swift.Int
PhotogrammetrySample
public var orientation: ImageIO.CGImagePropertyOrientation
PhotogrammetrySession.Pose
public var intrinsics: simd.simd_float3x3?
PhotogrammetrySession.Pose
public var lensDistortionData: RealityFoundation.LensDistortionData?
WillSimulate
public let simulationRootEntity: RealityFoundation.Entity?
AnchorStateEvents.DidAnchor.Reason
Swift.Hashable
AnimationPlaybackController
Observation.Observable
BillboardComponent
RealityFoundation._ImplicitlyAnimatableBuiltinComponent
BoundingBox
Swift.Codable
DirectionalLightComponent
RealityFoundation._ImplicitlyAnimatableBuiltinComponent
Entity.ComponentSet.Indices
Swift.BidirectionalCollection
Entity.ComponentSet
Swift.BidirectionalCollection
Entity.ConfigurationCatalog.ConfigurationSet
Swift.Equatable
Entity.ConfigurationCatalog
Swift.Equatable
Entity
Observation.Observable
MaterialParameters.Handle
Swift.Equatable
MaterialParameters.Handle
Swift.Hashable
ModelComponent
RealityFoundation._ImplicitlyAnimatableBuiltinComponent
OpacityComponent
RealityFoundation._ImplicitlyAnimatableBuiltinComponent
ParticleEmitterComponent
RealityFoundation._ImplicitlyAnimatableBuiltinComponent
PointLightComponent
RealityFoundation._ImplicitlyAnimatableBuiltinComponent
SpotLightComponent
RealityFoundation._ImplicitlyAnimatableBuiltinComponent
Transform
RealityFoundation._ImplicitlyAnimatableBuiltinComponent
Transform
Spatial.ProjectiveTransformable3DFloat
BoundingBox
public init(from decoder: any Swift.Decoder) throws
Entity
convenience public init(from data: Foundation.Data, named name: Swift.String? = nil) async throws
Transform
public init(projectiveTransform: Spatial.ProjectiveTransform3D)
Transform
public init(projectiveTransform: Spatial.ProjectiveTransform3DFloat)