Animation
@_specialize(exported: false, kind: partial, where V == Swift.Double)
@_specialize(exported: false, kind: partial, where V == SwiftUICore.AnimatablePair<SwiftUICore.AnimatablePair<CoreFoundation.CGFloat, CoreFoundation.CGFloat>, SwiftUICore.AnimatablePair<CoreFoundation.CGFloat, CoreFoundation.CGFloat>>)
public func animate<V>(value: V, time: Foundation.TimeInterval, context: inout SwiftUICore.AnimationContext<V>) -> V? where V : SwiftUICore.VectorArithmetic
Animation
public func hash(into hasher: inout Swift.Hasher)
Animation
public static func interpolatingSpring(_ spring: SwiftUICore.Spring, initialVelocity: Swift.Double = 0.0) -> SwiftUICore.Animation
Animation
public func logicallyComplete(after duration: Foundation.TimeInterval) -> SwiftUICore.Animation
Animation
public func shouldMerge<V>(previous: SwiftUICore.Animation, value: V, time: Foundation.TimeInterval, context: inout SwiftUICore.AnimationContext<V>) -> Swift.Bool where V : SwiftUICore.VectorArithmetic
Animation
public static func spring(_ spring: SwiftUICore.Spring, blendDuration: Foundation.TimeInterval = 0.0) -> SwiftUICore.Animation
Animation
public static func timingCurve(_ curve: SwiftUICore.UnitCurve, duration: Foundation.TimeInterval) -> SwiftUICore.Animation
Animation
public func velocity<V>(value: V, time: Foundation.TimeInterval, context: SwiftUICore.AnimationContext<V>) -> V? where V : SwiftUICore.VectorArithmetic
AnyLocation
public static func == (lhs: SwiftUICore.AnyLocation<Value>, rhs: SwiftUICore.AnyLocation<Value>) -> Swift.Bool
Color.Resolved
public func _apply(to shape: inout SwiftUICore._ShapeStyle_Shape)
Color.Resolved
public func encode(to encoder: any Swift.Encoder) throws
Color
public func resolve(in environment: SwiftUICore.EnvironmentValues) -> SwiftUICore.Color.Resolved
ContentTransition
public static func numericText(value: Swift.Double) -> SwiftUICore.ContentTransition
CoordinateSpaceProtocol
public static func named(_ name: some Hashable) -> SwiftUICore.NamedCoordinateSpace
CoordinateSpaceProtocol
public static func scrollView(axis: SwiftUICore.Axis) -> Self
CustomAnimation
public func shouldMerge<V>(previous: SwiftUICore.Animation, value: V, time: Foundation.TimeInterval, context: inout SwiftUICore.AnimationContext<V>) -> Swift.Bool where V : SwiftUICore.VectorArithmetic
CustomAnimation
public func velocity<V>(value: V, time: Foundation.TimeInterval, context: SwiftUICore.AnimationContext<V>) -> V? where V : SwiftUICore.VectorArithmetic
GeometryProxy
public func bounds(of coordinateSpace: SwiftUICore.NamedCoordinateSpace) -> CoreFoundation.CGRect?
GeometryProxy
public func frame(in coordinateSpace: some CoordinateSpaceProtocol) -> CoreFoundation.CGRect
GraphicsContext
public func draw(_ line: SwiftUICore.Text.Layout.Line, options: SwiftUICore.Text.Layout.DrawingOptions = .init())
GraphicsContext
public func draw(_ run: SwiftUICore.Text.Layout.Run, options: SwiftUICore.Text.Layout.DrawingOptions = .init())
GraphicsContext
public func draw(_ slice: SwiftUICore.Text.Layout.RunSlice, options: SwiftUICore.Text.Layout.DrawingOptions = .init())
Image
public func allowedDynamicRange(_ range: SwiftUICore.Image.DynamicRange?) -> SwiftUICore.Image
InsettableShape
nonisolated public func strokeBorder<S>(_ content: S = .foreground, style: SwiftUICore.StrokeStyle, antialiased: Swift.Bool = true) -> SwiftUICore.StrokeBorderShapeView<Self, S, SwiftUICore.EmptyView> where S : SwiftUICore.ShapeStyle
InsettableShape
nonisolated public func strokeBorder<S>(_ content: S = .foreground, lineWidth: CoreFoundation.CGFloat = 1, antialiased: Swift.Bool = true) -> SwiftUICore.StrokeBorderShapeView<Self, S, SwiftUICore.EmptyView> where S : SwiftUICore.ShapeStyle
KeyframeTrackContent
public func _resolve(into resolved: inout SwiftUICore._ResolvedKeyframeTrackContent<Self.Value>)
Keyframes
public func _resolve(into resolved: inout SwiftUICore._ResolvedKeyframes<Self.Value>, initialValue: Self.Value, initialVelocity: Self.Value?)
Layout
public static func _makeLayoutView(root: SwiftUICore._GraphValue<Self>, inputs: SwiftUICore._ViewInputs, body: (SwiftUICore._Graph, SwiftUICore._ViewInputs) -> SwiftUICore._ViewListOutputs) -> SwiftUICore._ViewOutputs
Path
public func intersection(_ other: SwiftUICore.Path, eoFill: Swift.Bool = false) -> SwiftUICore.Path
Path
public func lineIntersection(_ other: SwiftUICore.Path, eoFill: Swift.Bool = false) -> SwiftUICore.Path
Path
public func lineSubtraction(_ other: SwiftUICore.Path, eoFill: Swift.Bool = false) -> SwiftUICore.Path
Path
public func normalized(eoFill: Swift.Bool = true) -> SwiftUICore.Path
Path
public func subtracting(_ other: SwiftUICore.Path, eoFill: Swift.Bool = false) -> SwiftUICore.Path
Path
public func symmetricDifference(_ other: SwiftUICore.Path, eoFill: Swift.Bool = false) -> SwiftUICore.Path
Path
public func union(_ other: SwiftUICore.Path, eoFill: Swift.Bool = false) -> SwiftUICore.Path
Shading
public static func shader(_ shader: SwiftUICore.Shader, bounds: CoreFoundation.CGRect = .zero) -> SwiftUICore.GraphicsContext.Shading
Shape
nonisolated public func fill<S>(_ content: S = .foreground, style: SwiftUICore.FillStyle = FillStyle()) -> SwiftUICore._ShapeView<Self, S> where S : SwiftUICore.ShapeStyle
Shape
nonisolated public func intersection<T>(_ other: T, eoFill: Swift.Bool = false) -> some SwiftUICore.Shape where T : SwiftUICore.Shape
Shape
nonisolated public func lineIntersection<T>(_ other: T, eoFill: Swift.Bool = false) -> some SwiftUICore.Shape where T : SwiftUICore.Shape
Shape
nonisolated public func lineSubtraction<T>(_ other: T, eoFill: Swift.Bool = false) -> some SwiftUICore.Shape where T : SwiftUICore.Shape
Shape
nonisolated public func stroke<S>(_ content: S, style: SwiftUICore.StrokeStyle, antialiased: Swift.Bool = true) -> SwiftUICore.StrokeShapeView<Self, S, SwiftUICore.EmptyView> where S : SwiftUICore.ShapeStyle
Shape
nonisolated public func stroke<S>(_ content: S, lineWidth: CoreFoundation.CGFloat = 1, antialiased: Swift.Bool = true) -> SwiftUICore.StrokeShapeView<Self, S, SwiftUICore.EmptyView> where S : SwiftUICore.ShapeStyle
Shape
nonisolated public func subtracting<T>(_ other: T, eoFill: Swift.Bool = false) -> some SwiftUICore.Shape where T : SwiftUICore.Shape
Shape
nonisolated public func symmetricDifference<T>(_ other: T, eoFill: Swift.Bool = false) -> some SwiftUICore.Shape where T : SwiftUICore.Shape
Shape
nonisolated public func union<T>(_ other: T, eoFill: Swift.Bool = false) -> some SwiftUICore.Shape where T : SwiftUICore.Shape
ShapeStyle
public static func _apply(to type: inout SwiftUICore._ShapeStyle_ShapeType)
ShapeStyle
func resolve(in environment: SwiftUICore.EnvironmentValues) -> Self.Resolved
ShapeStyle
public func resolve(in environment: SwiftUICore.EnvironmentValues) -> Swift.Never
ShapeView
nonisolated public func fill<S>(_ content: S = .foreground, style: SwiftUICore.FillStyle = FillStyle()) -> SwiftUICore.FillShapeView<Self.Content, S, Self> where S : SwiftUICore.ShapeStyle
ShapeView
nonisolated public func stroke<S>(_ content: S, style: SwiftUICore.StrokeStyle, antialiased: Swift.Bool = true) -> SwiftUICore.StrokeShapeView<Self.Content, S, Self> where S : SwiftUICore.ShapeStyle
ShapeView
nonisolated public func stroke<S>(_ content: S, lineWidth: CoreFoundation.CGFloat = 1, antialiased: Swift.Bool = true) -> SwiftUICore.StrokeShapeView<Self.Content, S, Self> where S : SwiftUICore.ShapeStyle
ShapeView
nonisolated public func strokeBorder<S>(_ content: S = .foreground, style: SwiftUICore.StrokeStyle, antialiased: Swift.Bool = true) -> SwiftUICore.StrokeBorderShapeView<Self.Content, S, Self> where S : SwiftUICore.ShapeStyle
ShapeView
nonisolated public func strokeBorder<S>(_ content: S = .foreground, lineWidth: CoreFoundation.CGFloat = 1, antialiased: Swift.Bool = true) -> SwiftUICore.StrokeBorderShapeView<Self.Content, S, Self> where S : SwiftUICore.ShapeStyle
Spring
public static func bouncy(duration: Foundation.TimeInterval = 0.5, extraBounce: Swift.Double = 0.0) -> SwiftUICore.Spring
Spring
public func force<V>(target: V, position: V, velocity: V) -> V where V : SwiftUICore.VectorArithmetic
Spring
public func force<V>(fromValue: V, toValue: V, position: V, velocity: V) -> V where V : SwiftUICore.Animatable
Spring
public func settlingDuration<V>(target: V, initialVelocity: V = .zero, epsilon: Swift.Double) -> Foundation.TimeInterval where V : SwiftUICore.VectorArithmetic
Spring
public func settlingDuration<V>(fromValue: V, toValue: V, initialVelocity: V, epsilon: Swift.Double) -> Foundation.TimeInterval where V : SwiftUICore.Animatable
Spring
public static func smooth(duration: Foundation.TimeInterval = 0.5, extraBounce: Swift.Double = 0.0) -> SwiftUICore.Spring
Spring
public static func snappy(duration: Foundation.TimeInterval = 0.5, extraBounce: Swift.Double = 0.0) -> SwiftUICore.Spring
Spring
public func update<V>(value: inout V, velocity: inout V, target: V, deltaTime: Foundation.TimeInterval) where V : SwiftUICore.VectorArithmetic
Spring
public func value<V>(target: V, initialVelocity: V = .zero, time: Foundation.TimeInterval) -> V where V : SwiftUICore.VectorArithmetic
Spring
public func value<V>(fromValue: V, toValue: V, initialVelocity: V, time: Foundation.TimeInterval) -> V where V : SwiftUICore.Animatable
Spring
public func velocity<V>(target: V, initialVelocity: V = .zero, time: Foundation.TimeInterval) -> V where V : SwiftUICore.VectorArithmetic
Spring
public func velocity<V>(fromValue: V, toValue: V, initialVelocity: V, time: Foundation.TimeInterval) -> V where V : SwiftUICore.Animatable
Swift.Never
nonisolated public static func _makeView<S>(view: SwiftUICore._GraphValue<SwiftUICore._ShapeView<S, Swift.Never>>, inputs: SwiftUICore._ViewInputs) -> SwiftUICore._ViewOutputs where S : SwiftUICore.Shape
Swift.Never
public func _resolve(into resolved: inout SwiftUICore._ResolvedKeyframes<Swift.Never>, initialValue: Swift.Never, initialVelocity: Swift.Never?)
Text
public func customAttribute<T>(_ value: T) -> SwiftUICore.Text where T : SwiftUICore.TextAttribute
Text
nonisolated public func foregroundStyle<S>(_ style: S) -> SwiftUICore.Text where S : SwiftUICore.ShapeStyle
Text
public func textScale(_ scale: SwiftUICore.Text.Scale, isEnabled: Swift.Bool = true) -> SwiftUICore.Text
Text
public func typesettingLanguage(_ language: Foundation.Locale.Language, isEnabled: Swift.Bool = true) -> SwiftUICore.Text
Text
public func typesettingLanguage(_ language: SwiftUICore.TypesettingLanguage, isEnabled: Swift.Bool = true) -> SwiftUICore.Text
Transaction
public mutating func addAnimationCompletion(criteria: SwiftUICore.AnimationCompletionCriteria = .logicallyComplete, _ completion: @escaping () -> Swift.Void)
TransactionKey
public static func _valuesEqual(_ lhs: Self.Value, _ rhs: Self.Value) -> Swift.Bool
TransactionKey
public static func _valuesEqual(_ lhs: Self.Value, _ rhs: Self.Value) -> Swift.Bool
TransactionKey
public static func _valuesEqual(_ lhs: Self.Value, _ rhs: Self.Value) -> Swift.Bool
Transition
public func _makeContentTransition(transition: inout SwiftUICore._Transition_ContentTransition)
Transition
public func animation(_ animation: SwiftUICore.Animation?) -> some SwiftUICore.Transition
Transition
public func apply<V>(content: V, phase: SwiftUICore.TransitionPhase) -> some SwiftUICore.View where V : SwiftUICore.View
Transition
public static func blurReplace(_ config: SwiftUICore.BlurReplaceTransition.Configuration = .downUp) -> Self
Transition
public func combined<T>(with other: T) -> some SwiftUICore.Transition where T : SwiftUICore.Transition
Transition
public static func move(edge: SwiftUICore.Edge) -> Self
Transition
public static func offset(_ offset: CoreFoundation.CGSize) -> Self
Transition
public static func offset(x: CoreFoundation.CGFloat = 0, y: CoreFoundation.CGFloat = 0) -> Self
Transition
public static func push(from edge: SwiftUICore.Edge) -> Self
Transition
public static func scale(_ scale: Swift.Double, anchor: SwiftUICore.UnitPoint = .center) -> Self
UnitCurve
public static func == (a: SwiftUICore.UnitCurve, b: SwiftUICore.UnitCurve) -> Swift.Bool
UnitCurve
public func hash(into hasher: inout Swift.Hasher)
View
nonisolated public func allowedDynamicRange(_ range: SwiftUICore.Image.DynamicRange?) -> some SwiftUICore.View
View
nonisolated public func animation<V>(_ animation: SwiftUICore.Animation?, @SwiftUICore.ViewBuilder body: (SwiftUICore.PlaceholderContentView<Self>) -> V) -> some SwiftUICore.View where V : SwiftUICore.View
View
nonisolated public func colorEffect(_ shader: SwiftUICore.Shader, isEnabled: Swift.Bool = true) -> some SwiftUICore.View
View
nonisolated public func distortionEffect(_ shader: SwiftUICore.Shader, maxSampleOffset: CoreFoundation.CGSize, isEnabled: Swift.Bool = true) -> some SwiftUICore.View
View
nonisolated public func environment<T>(_ object: T?) -> some SwiftUICore.View where T : AnyObject, T : Observation.Observable
View
nonisolated public func geometryGroup() -> some SwiftUICore.View
View
nonisolated public func keyframeAnimator<Value>(initialValue: Value, trigger: some Equatable, @SwiftUICore.ViewBuilder content: @escaping @Sendable (SwiftUICore.PlaceholderContentView<Self>, Value) -> some View, @SwiftUICore.KeyframesBuilder<Value> keyframes: @escaping (Value) -> some Keyframes<Value>) -> some SwiftUICore.View
View
nonisolated public func keyframeAnimator<Value>(initialValue: Value, repeating: Swift.Bool = true, @SwiftUICore.ViewBuilder content: @escaping @Sendable (SwiftUICore.PlaceholderContentView<Self>, Value) -> some View, @SwiftUICore.KeyframesBuilder<Value> keyframes: @escaping (Value) -> some Keyframes<Value>) -> some SwiftUICore.View
View
nonisolated public func layerEffect(_ shader: SwiftUICore.Shader, maxSampleOffset: CoreFoundation.CGSize, isEnabled: Swift.Bool = true) -> some SwiftUICore.View
View
nonisolated public func onChange<V>(of value: V, initial: Swift.Bool = false, _ action: @escaping (_ oldValue: V, _ newValue: V) -> Swift.Void) -> some SwiftUICore.View where V : Swift.Equatable
View
nonisolated public func onChange<V>(of value: V, initial: Swift.Bool = false, _ action: @escaping () -> Swift.Void) -> some SwiftUICore.View where V : Swift.Equatable
View
nonisolated public func phaseAnimator<Phase>(_ phases: some Sequence<Phase>, trigger: some Equatable, @SwiftUICore.ViewBuilder content: @escaping (SwiftUICore.PlaceholderContentView<Self>, Phase) -> some View, animation: @escaping (Phase) -> SwiftUICore.Animation? = { _ in .default }) -> some SwiftUICore.View where Phase : Swift.Equatable
View
nonisolated public func phaseAnimator<Phase>(_ phases: some Sequence<Phase>, @SwiftUICore.ViewBuilder content: @escaping (SwiftUICore.PlaceholderContentView<Self>, Phase) -> some View, animation: @escaping (Phase) -> SwiftUICore.Animation? = { _ in .default }) -> some SwiftUICore.View where Phase : Swift.Equatable
View
nonisolated public func safeAreaPadding(_ insets: SwiftUICore.EdgeInsets) -> some SwiftUICore.View
View
nonisolated public func safeAreaPadding(_ edges: SwiftUICore.Edge.Set = .all, _ length: CoreFoundation.CGFloat? = nil) -> some SwiftUICore.View
View
nonisolated public func safeAreaPadding(_ length: CoreFoundation.CGFloat) -> some SwiftUICore.View
View
nonisolated public func textScale(_ scale: SwiftUICore.Text.Scale, isEnabled: Swift.Bool = true) -> some SwiftUICore.View
View
nonisolated public func transaction(value: some Equatable, _ transform: @escaping (inout SwiftUICore.Transaction) -> Swift.Void) -> some SwiftUICore.View
View
nonisolated public func transaction<V>(_ transform: @escaping (inout SwiftUICore.Transaction) -> Swift.Void, @SwiftUICore.ViewBuilder body: (SwiftUICore.PlaceholderContentView<Self>) -> V) -> some SwiftUICore.View where V : SwiftUICore.View
View
nonisolated public func transition<T>(_ transition: T) -> some SwiftUICore.View where T : SwiftUICore.Transition
View
nonisolated public func typesettingLanguage(_ language: Foundation.Locale.Language, isEnabled: Swift.Bool = true) -> some SwiftUICore.View
View
nonisolated public func typesettingLanguage(_ language: SwiftUICore.TypesettingLanguage, isEnabled: Swift.Bool = true) -> some SwiftUICore.View
View
nonisolated public func visualEffect(_ effect: @escaping @Sendable (SwiftUICore.EmptyVisualEffect, SwiftUICore.GeometryProxy) -> some VisualEffect) -> some SwiftUICore.View
VisualEffect
public func blur(radius: CoreFoundation.CGFloat, opaque: Swift.Bool = false) -> some SwiftUICore.VisualEffect
VisualEffect
public func brightness(_ amount: Swift.Double) -> some SwiftUICore.VisualEffect
VisualEffect
public func colorEffect(_ shader: SwiftUICore.Shader, isEnabled: Swift.Bool = true) -> some SwiftUICore.VisualEffect
VisualEffect
public func contrast(_ amount: Swift.Double) -> some SwiftUICore.VisualEffect
VisualEffect
public func distortionEffect(_ shader: SwiftUICore.Shader, maxSampleOffset: CoreFoundation.CGSize, isEnabled: Swift.Bool = true) -> some SwiftUICore.VisualEffect
VisualEffect
public func grayscale(_ amount: Swift.Double) -> some SwiftUICore.VisualEffect
VisualEffect
public func hueRotation(_ angle: SwiftUICore.Angle) -> some SwiftUICore.VisualEffect
VisualEffect
public func layerEffect(_ shader: SwiftUICore.Shader, maxSampleOffset: CoreFoundation.CGSize, isEnabled: Swift.Bool = true) -> some SwiftUICore.VisualEffect
VisualEffect
public func offset(_ offset: CoreFoundation.CGSize) -> some SwiftUICore.VisualEffect
VisualEffect
public func offset(x: CoreFoundation.CGFloat = 0, y: CoreFoundation.CGFloat = 0) -> some SwiftUICore.VisualEffect
VisualEffect
public func opacity(_ opacity: Swift.Double) -> some SwiftUICore.VisualEffect
VisualEffect
public func rotation3DEffect(_ angle: SwiftUICore.Angle, axis: (x: CoreFoundation.CGFloat, y: CoreFoundation.CGFloat, z: CoreFoundation.CGFloat), anchor: SwiftUICore.UnitPoint = .center, anchorZ: CoreFoundation.CGFloat = 0, perspective: CoreFoundation.CGFloat = 1) -> some SwiftUICore.VisualEffect
VisualEffect
public func rotationEffect(_ angle: SwiftUICore.Angle, anchor: SwiftUICore.UnitPoint = .center) -> some SwiftUICore.VisualEffect
VisualEffect
public func saturation(_ amount: Swift.Double) -> some SwiftUICore.VisualEffect
VisualEffect
public func scaleEffect(_ scale: CoreFoundation.CGSize, anchor: SwiftUICore.UnitPoint = .center) -> some SwiftUICore.VisualEffect
VisualEffect
public func scaleEffect(_ scale: CoreFoundation.CGFloat, anchor: SwiftUICore.UnitPoint = .center) -> some SwiftUICore.VisualEffect
VisualEffect
public func scaleEffect(x: CoreFoundation.CGFloat = 1.0, y: CoreFoundation.CGFloat = 1.0, anchor: SwiftUICore.UnitPoint = .center) -> some SwiftUICore.VisualEffect
VisualEffect
public func transformEffect(_ transform: SwiftUICore.ProjectionTransform) -> some SwiftUICore.VisualEffect
VisualEffect
public func transformEffect(_ transform: CoreFoundation.CGAffineTransform) -> some SwiftUICore.VisualEffect
_ShaderFilterEffect
public static func _makeVisualEffect(effect: SwiftUICore._GraphValue<SwiftUICore._ShaderFilterEffect>, inputs: SwiftUICore._ViewInputs, body: @escaping (SwiftUICore._Graph, SwiftUICore._ViewInputs) -> SwiftUICore._ViewOutputs) -> SwiftUICore._ViewOutputs
_Velocity
public func hash(into hasher: inout Swift.Hasher)
public func withAnimation<Result>(_ animation: SwiftUICore.Animation? = .default, completionCriteria: SwiftUICore.AnimationCompletionCriteria = .logicallyComplete, _ body: () throws -> Result, completion: @escaping () -> Swift.Void) rethrows -> Result
AccessibilityTraits
public static let isTabBar: SwiftUICore.AccessibilityTraits
AccessibilityTraits
public static let isToggle: SwiftUICore.AccessibilityTraits
Animation
public var base: any SwiftUICore.CustomAnimation
Animation
public var hashValue: Swift.Int
Bindable
public var id: Value.ID
Capsule
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
Circle
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
Color.Resolved
public var animatableData: SwiftUICore.Color.Resolved.AnimatableData
Color.Resolved
public var blue: Swift.Float
Color.Resolved
public var cgColor: CoreGraphics.CGColor
Color.Resolved
public var description: Swift.String
Color.Resolved
public var green: Swift.Float
Color.Resolved
public var red: Swift.Float
ContentShapeKinds
public static let accessibility: SwiftUICore.ContentShapeKinds
CoordinateSpaceProtocol
public static var global: SwiftUICore.GlobalCoordinateSpace
CoordinateSpaceProtocol
public static var local: SwiftUICore.LocalCoordinateSpace
CoordinateSpaceProtocol
public static var scrollView: SwiftUICore.NamedCoordinateSpace
Ellipse
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
EnvironmentValues
public var accessibilityDimFlashingLights: Swift.Bool
EnvironmentValues
public var accessibilityPlayAnimatedImages: Swift.Bool
EnvironmentValues
public var allowedDynamicRange: SwiftUICore.Image.DynamicRange?
EnvironmentValues
public var backgroundProminence: SwiftUICore.BackgroundProminence
EnvironmentValues
internal var realHorizontalSizeClass: SwiftUICore.UserInterfaceSizeClass?
EnvironmentValues
internal var realVerticalSizeClass: SwiftUICore.UserInterfaceSizeClass?
EnvironmentalModifier
nonisolated static var _tracksEnvironmentDependencies: Swift.Bool
EnvironmentalModifier
nonisolated public static var _tracksEnvironmentDependencies: Swift.Bool
OffsetShape
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
Rectangle
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
RedactionReasons
public static let invalidated: SwiftUICore.RedactionReasons
RotatedShape
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
RoundedRectangle
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
ScaledShape
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
Shape
nonisolated var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
Shape
public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
ShapeStyle
public var quaternary: some SwiftUICore.ShapeStyle
ShapeStyle
public var quinary: some SwiftUICore.ShapeStyle
ShapeStyle
public var secondary: some SwiftUICore.ShapeStyle
ShapeStyle
public var tertiary: some SwiftUICore.ShapeStyle
Spring
public var bounce: Swift.Double
Spring
public static var bouncy: SwiftUICore.Spring
Spring
public var damping: Swift.Double
Spring
public var dampingRatio: Swift.Double
Spring
public var duration: Foundation.TimeInterval
Spring
public var mass: Swift.Double
Spring
public var response: Swift.Double
Spring
public var settlingDuration: Foundation.TimeInterval
Spring
public static var smooth: SwiftUICore.Spring
Spring
public static var snappy: SwiftUICore.Spring
Spring
public var stiffness: Swift.Double
Transaction
public var scrollTargetAnchor: SwiftUICore.UnitPoint?
Transaction
public var tracksVelocity: Swift.Bool
TransformedShape
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
Transition
public static var blurReplace: SwiftUICore.BlurReplaceTransition
Transition
public static var identity: SwiftUICore.IdentityTransition
Transition
public static var opacity: SwiftUICore.OpacityTransition
Transition
public static var properties: SwiftUICore.TransitionProperties
Transition
public static var scale: SwiftUICore.ScaleTransition
Transition
public static var slide: SwiftUICore.SlideTransition
TransitionPhase
public var value: Swift.Double
UnitCurve
public static let circularEaseIn: SwiftUICore.UnitCurve
UnitCurve
public static let circularEaseInOut: SwiftUICore.UnitCurve
UnitCurve
public static let circularEaseOut: SwiftUICore.UnitCurve
UnitCurve
public static let easeIn: SwiftUICore.UnitCurve
UnitCurve
public static let easeInOut: SwiftUICore.UnitCurve
UnitCurve
public static let easeOut: SwiftUICore.UnitCurve
UnitCurve
public var hashValue: Swift.Int
UnitCurve
public static let linear: SwiftUICore.UnitCurve
_SizedShape
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
_StrokedShape
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
_TrimmedShape
nonisolated public var layoutDirectionBehavior: SwiftUICore.LayoutDirectionBehavior
_Velocity
public var hashValue: Swift.Int