CommandsBuilder
public static func buildLimitedAvailability(_ content: any SwiftUI.Commands) -> some SwiftUI.Commands
SwiftUICore.View
nonisolated public func onPencilDoubleTap(perform action: @escaping (_ value: SwiftUI.PencilDoubleTapGestureValue) -> Swift.Void) -> some SwiftUICore.View
SwiftUICore.View
nonisolated public func onPencilSqueeze(perform action: @escaping (_ phase: SwiftUI.PencilSqueezeGesturePhase) -> Swift.Void) -> some SwiftUICore.View
TableColumnBuilder
public static func buildLimitedAvailability(_ content: any SwiftUI.TableColumnContent<RowValue, Sort>) -> some SwiftUI.TableColumnContent<RowValue, Sort>
TableColumnBuilder
@_disfavoredOverload public static func buildLimitedAvailability(_ content: any SwiftUI.TableColumnContent<RowValue, Swift.Never>) -> some SwiftUI.TableColumnContent<RowValue, Swift.Never>
ToolbarContentBuilder
public static func buildLimitedAvailability(_ content: any SwiftUI.ToolbarContent) -> some SwiftUI.ToolbarContent
ToolbarContentBuilder
public static func buildLimitedAvailability(_ content: any SwiftUI.CustomizableToolbarContent) -> some SwiftUI.CustomizableToolbarContent