RealityFoundation.HoverEffectComponent.HighlightHoverEffectStyle
public var color: AppKit.NSColor
RealityFoundation.HoverEffectComponent.SpotlightHoverEffectStyle
public var color: AppKit.NSColor
RealityFoundation.MaterialParameters.Value
public var colorValue: AppKit.NSColor?
RealityFoundation.ParticleEmitterComponent.ParticleEmitter
public var color: RealityFoundation.ParticleEmitterComponent.ParticleEmitter.ParticleColor
RealityFoundation.ParticleEmitterComponent.Presets
public static var fireworks: RealityFoundation.ParticleEmitterComponent
RealityFoundation.ParticleEmitterComponent.Presets
public static var impact: RealityFoundation.ParticleEmitterComponent
RealityFoundation.ParticleEmitterComponent.Presets
public static var magic: RealityFoundation.ParticleEmitterComponent
RealityFoundation.ParticleEmitterComponent.Presets
public static var rain: RealityFoundation.ParticleEmitterComponent
RealityFoundation.ParticleEmitterComponent.Presets
public static var snow: RealityFoundation.ParticleEmitterComponent
RealityFoundation.ParticleEmitterComponent.Presets
public static var sparks: RealityFoundation.ParticleEmitterComponent
RealityFoundation.ParticleEmitterComponent
public var timing: RealityFoundation.ParticleEmitterComponent.Timing
RealityFoundation.TextComponent
public var edgeInsets: RealityFoundation.TextComponent.EdgeInsets
RealityFoundation.Entity.ConfigurationCatalog
public init(from url: Foundation.URL) async throws
RealityFoundation.HoverEffectComponent.HighlightHoverEffectStyle
public init(color: AppKit.NSColor? = nil, strength: Swift.Float = 1.0, opacityFunction: RealityFoundation.HoverEffectComponent.OpacityFunction)
RealityFoundation.HoverEffectComponent.HighlightHoverEffectStyle
public init(color: AppKit.NSColor? = nil, strength: Swift.Float = 1.0)
RealityFoundation.HoverEffectComponent.SpotlightHoverEffectStyle
public init(color: AppKit.NSColor? = nil, strength: Swift.Float = 1.0, opacityFunction: RealityFoundation.HoverEffectComponent.OpacityFunction)
RealityFoundation.HoverEffectComponent.SpotlightHoverEffectStyle
public init(color: AppKit.NSColor? = nil, strength: Swift.Float = 1.0)
RealityFoundation.PointLightComponent
public init(color: RealityFoundation.PointLightComponent.Color = .white, intensity: Swift.Float = 26963.76, attenuationRadius: Swift.Float = 10.0, attenuationFalloffExponent: Swift.Float = 2.0)
RealityFoundation.SpotLightComponent
public init(color: RealityFoundation.SpotLightComponent.Color = .white, intensity: Swift.Float = 6740.94, innerAngleInDegrees: Swift.Float = 45.0, outerAngleInDegrees: Swift.Float = 60.0, attenuationRadius: Swift.Float = 10.0, attenuationFalloffExponent: Swift.Float = 2.0)
RealityFoundation.TextureResource
convenience public init(named name: Swift.String, in bundle: Foundation.Bundle? = nil) async throws
RealityFoundation.TextureResource
convenience public init(named name: Swift.String, in bundle: Foundation.Bundle? = nil, options: RealityFoundation.TextureResource.CreateOptions) async throws
RealityFoundation.UnlitMaterial
public init(color: AppKit.NSColor, applyPostProcessToneMap: Swift.Bool)